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Name: Jason Kai
Location: Mississauga, Ontario
INSIDER ESPORTS -- Kai talks about gaming leagues and our need to help them by providing feedback.
Success for people comes from hard work. Success for leagues comes from a good reputation, hard working staff, sponsorships and revenue.
You look at the NHL, NBA, MLB, and NFL. All these leagues have many things in common. They all have partnerships with companies such as Nike, Adidas and New Era along with a hard working staff. The leagues have the ability to generate revenue through royalties and luxury taxes.
In the past year, we’ve seen two well-known leagues fall off the radar. For most of the pro players, it was the CPL, which basically stopped once DirecTV’s CGS was introduced. For the amateur, semi-pro and pro players, it was CAL, which was a free league that was shut down after being bought by the same people who bought the CPL last year.
Since then, we’ve seen the announcement of ECO-League, XPL, OSE, CELL, and more.
Some might have noticed I left Built On Energy out. BOE was a league that was getting a lot of attention by both players and eSports media. It was a league that people were skeptical about because of previous happenings, but at the same time, many believed it was also the league that was going to replace CAL.
There were many rumors going around about BOE, and a few weeks after the hype started, the league was dropped by one of its sponsors causing the league to cease functioning for a couple of weeks. BOE is back now, however it’s going to take a lot of good events to get it back to what everyone believed it could have been.
Other leagues that have been around for a while include CEVO and ESEA.
CEVO has been definitely lost some of its original reputation because of the scandals that have happened.
With the direction ESEA is heading into, it seems like they are going to shape the way leagues operate. We will soon be seeing the Counter Strike 1.6 playoffs, which are to be played on LAN in Dallas, Texas.
Almost all the leagues that were named in this article have one thing in common. They all charge players to play in their league.
For people who choose not to pay extra money to play in a league because they find it too costly or that it’s not worth paying to play, think about where the money is going. That money is in a way coming back to the players.
Part of the money helps pay for the staff, which provide support when they’re needed. It helps to keep the site and the league running.
WoW players basically throw away $30 every two months along with the game which totals to about $90 and it adds up to well over $150 every year. The leagues that were named which mainly features FPS games usually charge between $5-20 per season, which lasts you until the end of a season – usually 4 months. (not including traveling expenses, hardware upgrades, etc.).
Players will spend money on expensive servers to get the best possible FPS and reg possible, but we aren’t willing to spend a few bucks on a league so they can play against other teams and not random pugs.
While these leagues aren’t perfect, the only way to make something better is to experience the bad. The leagues aren’t perfect because they don’t get feedback. They don’t get feedback because people don’t want to pay for a league.
Thomas Watson once said, “Would you like me to give you a formula for success? It’s quite simple, really. Double your rate of failure. You are thinking of failure as the enemy of success. But it isn’t at all. You can be discouraged by failure or you can learn from it, so go ahead and make mistakes. Make all you can. Because remember that’s where you will find success.”
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